The easiest and fastest way to get a copy of SD Remix is to patch it from an ISO of Melee.
If you’re on Windows, smoke070 has created a video tutorial, if you’d like to follow along with that instead:
Step 1: Download the tools for altering the ISO
The patch files we provide are meant to be used with xdelta. There’s a nice GUI application for Windows, but if you’re on Mac or Linux, just install xdelta via your distro or any other means. For Mac and Linux, we’re going to be using the command “xdelta3”.
If you’re on Windows, download xdelta (with GUI) here: http://www.mediafire.com/download/1xqjcvc9da1rv9q/xdeltaUI.rar
If you’re on Mac (OSX), download MultiPatch here: http://projects.sappharad.com/tools/multipatch.html
Unzip the files somewhere you’ll remember (you’ll need it in step 3)
Step 2: Obtain (preferably legally) a copy of SSBM NTSC
NTSC just means it should be a version of Super Smash Brothers Melee released in in the NTSC region of the world. This is a fancy way of saying “released in the USA”. Google-ing is one way, but if you have a Wii with the Homebrew Channel, you can rip your personal copy of Melee that you have on a physical disc onto an SD Card or USB Storage device. To rip your own ISO of Melee from your physical copy, see Ripping an ISO from your Physical Melee Disc.
Step 3: Applying the Patch
If you haven’t already, go to our Downloads page and download the Patch Files from the “Main Files”. It includes three patch files, but you will only need one, which will depend on which version your Melee ISO is. If your Melee ISO is v1.0, use “1_0.xdelta”. If v1.1, use “1_1.xdelta”. If v1.2, use “1_2.xdelta”. Extract the patch file you want and put it somewhere you’ll remember.
If you’re on Windows:
Remember where you extracted xdelta to in Step 1? Go there and open xdeltaUI.exe.
It should look like this:
The “Patch” will be the patch file you downloaded.
The “Source File” will need to be your ISO of SSBM.
The “Output File” is the location and file name you want to save the generated SD Remix ISO as. Save it in a directory you’ll remember. We recommend calling the file “sdr3_1.iso”. The file extension is important so it’s usable with other programs.
After you’ve set all three of these, click “Patch”. This might take a while, during which time the window may say that it is “Not Repsonding”. Don’t worry if this happens to you, it’s still working, ISOs are just really big (over 1 GB). On a good computer, it should take about 1 or 2 minutes.
When it is done, it will bring up a pop-up which will say “File patched successfully”.
If you’re on Mac (OSX):
The instructions for patching the ISO are similar to Windows, except you’ll use MultiPatch. It’ll be similar to the instructions above, but remember to use the xdelta option.
If you’re on Linux:
You will want to type in the following command except you fill in the details:
xdelta3 -ds [your ssbm iso file] [the patch file] [the file name to save sd remix as]
For example, if your SSBM ISO is named “melee.iso”, and it is version v1.2 and you’ve extracted “1_2.xdelta” to the current directory, and you want to save it as “sdremix.iso”, the command you would use is:
xdelta3 -ds melee.iso 1_2.xdelta sdremix.iso
Congratulations! You now have an ISO of SD Remix!
Go to the complete Installation Instructions for details on how to use this ISO to play SD Remix.